[docks]

dock_1_selected_tab_idx=0
dock_2_selected_tab_idx=0
dock_3_selected_tab_idx=0
dock_4_selected_tab_idx=0
dock_5_selected_tab_idx=0
dock_6_selected_tab_idx=0
dock_7_selected_tab_idx=0
dock_8_selected_tab_idx=0
dock_floating={}
dock_split_2=0
dock_split_3=0
dock_hsplit_1=0
dock_hsplit_2=297
dock_hsplit_3=-270
dock_hsplit_4=0
dock_filesystem_split=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://Assets/audio/music.ogg")
dock_filesystem_uncollapsed_paths=PackedStringArray("res://", "res://Assets/", "res://Assets/textures/other/", "res://Assets/audio/")
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"

[EditorNode]

open_scenes=PackedStringArray("res://Scenes/spike_balls.tscn", "res://Scenes/jump_pad.tscn", "res://Scenes/saw.tscn", "res://Scenes/start_menu.tscn", "res://Scenes/audio_player.tscn")
current_scene="res://Scenes/start_menu.tscn"
center_split_offset=-401
selected_default_debugger_tab_idx=0
selected_main_editor_idx=0
selected_bottom_panel_item=0

[ScriptEditor]

open_scripts=["res://Scripts/bg.gd", "res://Scripts/exit.gd", "res://Scripts/hud.gd", "res://Scripts/jump_pad.gd", "res://Scripts/level.gd", "res://Scripts/player.gd", "res://Scripts/start.gd", "res://Scripts/start_menu.gd", "res://Scripts/Trap.gd", "res://Scripts/ui_layer.gd", "res://Scripts/win_screen.gd"]
selected_script="res://Scripts/start_menu.gd"
open_help=[]
script_split_offset=70
list_split_offset=0

[ShaderEditor]

open_shaders=[]
split_offset=0
selected_shader=""
