[editor_metadata]

executable_path="D:/Program Files/Steam/steamapps/common/Godot Engine/godot.windows.opt.tools.64.exe"
use_advanced_connections=false
tile_source_sort=0
tile_snap_option=0
tile_snap_subdiv=4.0

[debug_options]

run_live_debug=true
run_reload_scripts=true
run_debug_collisions=false

[linked_properties]

Node2D:scale=true
CharacterBody2D:scale=true
CollisionShape2D:scale=true
AnimatedSprite2D:scale=true
StaticBody2D:scale=true
Sprite2D:scale=true
Camera2D:zoom=true
Camera2D:scale=true
Area2D:scale=true
Marker2D:scale=true
MultiNodeEdit:scale=true
TileMap:scale=true
ParallaxLayer:motion_scale=true
ParallaxLayer:scale=true
ParallaxBackground:scroll_base_scale=true
ParallaxBackground:scale=true
AnimatableBody3D:scale=true
CollisionShape3D:scale=true
Sprite3D:scale=true
Node3D:scale=true
AnimatedSprite3D:scale=true
EditorDebuggerRemoteObject:scale=true
CanvasLayer:scale=true
Label:scale=true
Control:scale=true
ColorRect:scale=true
Button:scale=true
AudioStreamPlayer2D:scale=true

[recent_files]

scenes=["res://Scenes/ui_layer.tscn", "res://Scenes/audio_player.tscn", "res://Scenes/start_menu.tscn", "res://Scenes/saw.tscn", "res://Scenes/jump_pad.tscn", "res://Scenes/spike_balls.tscn", "res://Scenes/tile_map.tscn", "res://Scenes/player.tscn", "res://Scenes/exit.tscn", "res://Scenes/win_screen.tscn"]
scripts=["AudioStreamPlayer", "res://Scripts/audio_player.gd", "AudioStream", "res://Scripts/start_menu.gd", "res://Scripts/ui_layer.gd", "res://Scripts/win_screen.gd", "res://Scripts/hud.gd", "res://Scripts/level.gd", "res://Scripts/jump_pad.gd", "res://Scripts/level_2.gd"]

[script_setup]

last_selected_language="GDScript"

[project_settings]

advanced_mode=false

[dialog_bounds]

project_settings=Rect2(830, 370, 900, 700)
create_new_node=Rect2(687, 442, 900, 700)
search_help=Rect2(640, 360, 1280, 720)
export=Rect2(830, 370, 900, 700)

[color_picker]

recent_presets=PackedColorArray(0, 0, 0, 0.486275, 1, 0.341176, 1, 1, 1, 0.341176, 0.6, 1, 0, 0, 0, 0.756863, 1, 0, 0, 0.756863, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0.839216, 0, 0, 0, 1)

[texture_region_editor]

snap_step=Vector2(8, 8)
snap_separation=Vector2(0, 0)
snap_mode=0

[export_options]

default_filename="Martin Mike"
